Boktai 1 Normal 2 Any%

About this Guide

This Guide is intended for the Japanese version of Boktai: The Sun is in your Hands and the Normal 2 Any% Category. It should work exactly the same for other languages but JP is significantly faster.
Credits go to the entire Taiyoh Network Community and many casual players that discovered strategies on accident.

Map

Map depicting the Any% path Click for full size

Videos

Some sections have videos attached that show that section being played. Watch those videos for chests, pathing and enemies that need to be killed as that will be omitted from the text description. If a section has no video, there will be no chests you need and every enemy is a mandatory kill.
The strategies shown in the videos are ideal scenarios, don't worry if a trap or boss fight doesn't work out exactly as shown.
When there are route updates, there can be small differences like inventory item order or amount that may not be worth updating a video.
Generally, if you pick up the same chests and kill the same enemies, you should be fine.

Solar Gauge

A recommendation on which sun strength to use for that dungeon to prevent overheat and ensure you reach the required dungeon rank where necessary.
For purifications you can ignore that recommendation and always go for max.

Before the run

Check the Leaderboard rules to make sure your run will be valid!

If you want to play on an emulator, currently only mGBA and BizHawk are allowed.
In the case of BizHawk, you should use at least version 2.6.3 since that adds the ability to emulate an empty cartridge battery.

  • BizHawk: GBA > Settings > Sync Settings:
    • Set “Skip BIOS” to “False”
    • Set “RTC use Real Time” to “False”
    • Set “RTC” to “False”
  • mGBA:
    • TODO: instructions on how to set up empty battery

Then in-game, set the Date and Time to

  • 2003 年 07 月 17 日
  • 午前 04 時 05 分

With this starting time you will

  • get Ghouls instead of Spiders outside Fog Castle,
  • get better enemies in Firetop Mountain,
  • skip the Night to Day cutscene if you are fast enough to get it between Firetop and Permafrost,
  • reach Delusion Forest during the early morning.

Optional on Emulator: Increase the Light on the Start Screen (visualized by Sun animation speed)

To start a new run

  • create a new save file,
  • reduce the name to one character,
  • keep the default region setting,
  • keep the default difficulty (Normal 2),
  • start the timer when confirming on the Summary Screen.

Route

Intro

Once you gain control, pause the game and set the text speed to “Fast”.
Optionally you can also turn off markers which can slightly reduce lag.
Inputs needed to change the text speed and disable the markers:

  • start, , , A, , , , , A, B

Text speed saves about 3-4 seconds, for markers we don't have data.

Fog Castle  

Do not run out of Energy in the bat room or the chest will not spawn.

Small Cave  

Need S-Rank, you cannot be seen more than once.

Gate of the Dead  

TODO

Ancient Forest  

Trap: Do not let the Golems kill each other!

Bloodrust Mansion  

For the Count fight increase Sun to 8, then keep it at 8 to ensure S-Rank.

  • Garden puzzle numbers: 3 > 9 > 8 > 6 > 5 (best to worst)
  • Time Puzzle: 7, 9, 10, 1, 3, 5, 8

Solar Tree  

Talk to Lita, plant a single Green Apple (A, start, A).
Alternative, not properly tested, strategy: Plant a Gold Apple. The idea is that if you have very good Sunlight management, you will never get the "plant is grown" message.

Deserted Arsenal 1

TODO

Deserted Arsenal 2

TODO

Crumbling Mine

TODO

Firetop Mountain

TODO

Permafrost

TODO

Remaining Tower 1

TODO

Delusion Forest

TODO

Sol City

Chicken Trap has 5 Speednuts and 5 Bananas

Crusader Frame

TODO

Flame Tower

TODO

Earth Tower

TODO

Frost Tower

TODO

Cloud Tower

TODO

Central Tower

TODO

Sabata

Phase 1

TODO

Phase 2

TODO

Hel

Phase 1

TODO

Phase 2

TODO

Lens Exp Routing

Location Sol Frost Notes
Delta Total Delta Total
Fog Castle +3 3 1 Bok * 3 EXP
Fog Castle Bats 3 No exp
Fog Castle Exit +3 6 1 Bok * 3 EXP
Fog Castle Purification +100 106
Small Cave +3 109 1 Bok * 3 EXP
Small Cave Trap 109 No exp
Gate of the Dead 109
Gate of the Dead Trap +30 139 1 Sword * 10 EXP + 20
Ancient Forest 139
Ancient Forest Trap +40 179 4 Golems * 5 EXP + 20
Bloodrust Mansion +3 182 1 Bok * 3 EXP
Count Battle +50 232
Bloodrust Mansion Exit +3 235 1 Bok * 3 EXP
Count Purification +50 285
Deserted Arsenal Trap +70 355 1 Sword * 30 EXP + 40
Deserted Arsenal Trap +70 425 1 Sword * 30 EXP + 40
Crumbling Mine Trap +80 505 4 Mummies * 10 EXP + 40
Firetop Mountain 505
--- Need Sol Lv2/500 EXP here ---
Muspell Battle +150 655 Always gives 150 EXP
Muspell Purification +150 805
Permafrost 805
Garmr Battle +150 955 Always gives 150 EXP
Garmr Purification +150 1105
Delusion Forest 1105 +60 60
Sol City Traps 1105 +87 147 3 Chickens * 29 EXP; 2nd trap gives no EXP???
Sol City 1105 +30 177 1 Golem * 30 EXP
Carmilla Battle 1105 +300 477
Carmilla Purification +300 1405 477
Flame Tower 1405 +27 504 3 Boks * 9 EXP
--- Need Frost Lv2/500 EXP here ---
Muspell 2 +100 1505 504 If you don't get the Sol Lens kill, kill 4 chickens in Cloud Tower
Earth Tower 1505 504
Count 2 +100 1605 504
Frost Tower +36 1641 504 4 Boks * 9 EXP (from RSG at start)
Garmr 2 +100 1741 504
Cloud Tower 1741 504
Carmilla 2 +100 1841 504
Dark Castle Trap +150 1991 504 10 Tentacles * 15 EXP
Dark Castle +9 2000 504 1 Bok * 9 EXP
--- Need Sol Lv3/2000 EXP here ---
Sabata Phase 1 +200 2200 504
Sabata Phase 2 +300 2500 504